Code.org Lesson 23: Collisions
This lesson introduces collisions, another useful abstraction that will allow students to manipulate their sprites in entirely new ways. After a brief review of how they used the isTouching block, students brainstorm other ways that two sprites could interact. They then use isTouching to make one sprite push another across the screen before practicing with the four collision blocks (collide, displace, bounce, and bounceOff). This is the last time they will learn a new sprite behavior, and following this lesson students will transition to focusing on how they organize their increasingly complex code. 00:00 - Start 00:16 - Intro 00:44 - 1 Skill Building 00:58 - 2 Skill Building 02:15 - 3 Skill Building 03:48 - 4 Skill Building 04:57 - 5 Skill Building 05:48 - 6 Skill Building 08:11 - 7 Skill Building 10:28 - 8 Skill Building Music @stardew_valley454
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