Part 9 of my tutorial series on making a Street Fighter game using web technologies. In this video, we'll continue where we left off in part 8, adding background animations and objects, the scores and the 3d perspective floor effect. Hopefully by the end of this video, we'll have pretty authentic looking Ken stage.
Complete Playlist: https://www.youtube.com/playlist?list=PLf9yt-2olqyLxr-vouWl-qk4toUfjF2LC
Patreon Page: https://www.patreon.com/shezzor
#streetfighter #javascript #tutorial
Timestamps:
0:00 Title
0:18 Intro
2:06 Re-cap
3:00 Adding the fighters scores at the top of the screen
7:45 Adding the highest score and label at the top of the screen
10:01 Add the boat bobbing animation
14:02 Add background animations to the boat characters
18:17 Add flag background animation
19:35 Add remaining boat character animation
21:22 Prep code for new floor transformation effect
24:31 Details of the floor 2d skewing transformation effect
27:07 Applying the 2d skewing transformation to the floor
29:33 Add background bollards objects
30:30 Add barrels stage object
31:25 Add foreground bollard objects
33:40 Refactoring time!
35:58 Summary
36:45 End
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Coding a Street Fighter game | JavaScript, HTML Canvas | Background animation, floor effect (Part 9) | NatokHD