This video is a tutorial covering how to design a spinning weapon and the theory making behind powerful combat robot weapons. I'll explain the importance of MOI, RPM, KE, and other important facets of design. I discuss all of these in the frame of reference of my own 3lb combat robot, Division, so I can contextualize the information in a useful manner. I also use examples from the Battlebots seen on TV and discuss pros and cons of various spinner designs. In part 2 I'll go more in-depth about the actual CAD and simulation techniques I use to verify that a design wouldn't fail in combat.
Want to make your own version of this new weapon? You can now purchase the CAD model!
Just 'Cuz Robotics Website: https://justcuzrobotics.com/
Just 'Cuz Store: https://justcuzrobotics.com/shop
Part 2 now available here:
https://youtu.be/wuK6izW6YfM
Ask Aaron spinner design:
http://runamok.tech/AskAaron/spinner_FAQ.html
All fights of Deep 6 (60lb) at Robogames:
https://www.youtube.com/watch?v=65VYKNqjgng
Wolfram Alpha Chrome plugin:
https://chrome.google.com/webstore/detail/wolframalpha-official/icncamkooinmbehmkeilcccmoljfkdhp?hl=en