Combat School Arcade
The control panel consists of a trackball and two buttons with different functions depending on the event. The game can be played against a CPU-controlled opponent or a second player. Player 1 takes control of Nick, a brown-haired recruit in an orange shirt, while Player 2 is Joe, a blond-haired recruit in a blue shirt. The game is composed of seven training events whom the player must complete. Upon a near-success failure to complete an event (failing too severely results in game over), the player must do a set number of chin ups as punishment (this chance is given only once) in order to continue into the succeeding events, or it is game over. The events are as follows: Obstacle Course. A side-scrolling event in which players must reach the end of the stage within the allotted time, navigating jump-walls and monkey-bars in the process. Losing to the CPU or another player is fine as long as players cross the finish line within the allotted time. Firing Range No. 1. Players must shoot as many targets as possible within the allotted time. If played against a second player, the one who shoots the most targets wins the event. Iron Man Race. Similar to the obstacle course but viewed from above. Players must reach the finish line while avoiding puddles, rocks and other obstacles. In the latter half of the event players must cross a lake by either swimming or rowing a boat. As with the obstacle course, losing to the opponent is fine as long as the finish line is crossed within the allotted time. Firing Range No. 2. Same as the first one, but now with moving targets. Arm Wrestling. The two recruits are pitted against each other in a match of strength and stamina. This is more of a bonus stage than an actual test as the player is not penalized for losing. Firing Range No. 3. The third and final shooting range stage. As well as standard targets, penalty targets also feature. If players shoot a target showing a silhouette of the drill instructor, they will be penalized. Fighting. The player faces off against his instructor in hand-to-hand combat. There is no chin-up punishment available in this event and if the player loses the fight, the game ends. If played with a second player, the two players must fight each other and only the victor is allowed to graduate. After all seven events are cleared, the player graduates from basic training only to be sent on a mission (the 8th and final stage) to rescue the U.S. President from armed terrorists. The final stage consists of a single side-scrolling level where the player must fight off terrorists using all the skills acquired during the course of training. This stage can only be played by one player. Without a continue feature or spare stocks of lives, and because the player dies with one hit (minus the part that pits the player in a hand-to-hand combat against the terrorist leader) from anything, the final stage is extremely difficult to clear. Facebook: https://www.facebook.com/InsertCoinArcadeOfficial/ Email: [email protected]
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