Complete Godot version control workflow with Git
This tutorial aims to teach you how to collaborate in Godot projects using git and some basic git features, perfect for beginners. Collaboration is often an overlooked aspect when creating a game. While this subject is not fully related to Godot, it is still a key skill to have while making a video game. Download GIT from: https://git-scm.com/ Download VSCODE from: https://code.visualstudio.com/ Make a GITHUB account here: https://github.com/ Check out this very useful tutorial from @freecodecamp if you want a step-by-step guide on how to set up git with Github: https://www.freecodecamp.org/news/introduction-to-git-and-github/ This video will not have a dedicated file in my Godot tutorials repository, but if you want to check out other tutorials I have added there here's the link: https://github.com/cashew-olddew/godot-tutorials Got stuck? Have any questions? Make sure to leave a comment and I'll try my best to help you! Support me on Ko-Fi: https://ko-fi.com/cashewolddew Chapters: 0:00 Why is version control useful? 1:03 How to create a repository and add your project to the remote 3:52 Add, Commit and Push files to the remote repository 9:46 How to make a git branch 10:50 How to turn back to the master branch 12:36 How to merge a branch into master 13:23 Why not use Godot plugins for git? #gamedev #godot #git
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