In this episode, Funkman will go over some basics of heightmap editing in the Conan Exiles Devkit.
Intro - 00:00
Create new mod - 1:07
Locating the Conan Sandbox Map - 1:26
Locating a Heightmap - 5:13
Painting terrain - 8:09
Sculpting terrain - 10:59
Adding foilage - 16:40
Filters - 21:48
Static Mesh Placement - 22:13
Adding a small camp area on the map - 26:12
Playtesting - 33:51
-The Devkit has its quirks and can take a while to load and can randomly freeze for a couple moments, learn to love it and you will be stress-free.
-Save Often!!
-Don't be afraid of experimenting.
-Make backups after every time you exit the dev kit.
-Never destroy the original wireframes unless you know what you're doing.
-Save often!!!
-Did I mention save often?
Want to play on our server? - http://cataclysm.duchmorri.com/