I explain how we coded our Particle System on the PS2 for CRASH BANDICOOT, LEGO Star Wars, TRANSFORMERS and a bunch of our other games. Outperforming every other PS2 game out there, it's capable of rendering over 17 million textured particles a second and moving them in the most complex ways...
Crash Bandicoot gameplay from Carls49
https://www.youtube.com/watch?v=9xTCufV6gFM
Is That You or Are You You by Chris Zabriskie is licensed under a Creative Commons Attribution license (https://creativecommons.org/licenses/...)
Source: http://chriszabriskie.com/reappear/
Artist: http://chriszabriskie.com/