#3d #doritos #snacks
In this video, I’ll show you the complete process of creating a realistic Doritos Nacho Chips packet from start to finish using Autodesk Maya and Substance Painter. We’ll begin by modeling the snack packet shape and chips using Maya’s nCloth simulation and pressure setup to achieve a natural, inflated look. After modeling, I’ll demonstrate how to unwrap clean UVs for accurate texture placement. Then, we’ll move into Substance Painter to add detailed Doritos branding, foil texture, and color variation to make the pack look as realistic as possible. This tutorial covers both the creative and technical aspects of product design visualization, making it perfect for anyone learning 3D product rendering or packaging design. Don’t forget to like, subscribe, and share if you enjoy 3D modeling tutorials!
Chapters:
00:00 Intro
00:26 PureRef
02:41 Modeling Nachos
07:14 Doritos Packet
08:50 nCloth
13:59 Uvs
16:37 Texturing
27:45 Compostion
29:27 Conclusion
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