In part 4 of 4 of this series, this video will cover how we quickly built building models in Cinema 4D, brought them into Unreal, and then used the PCG tools to create building sections that are use splines to block them out.
Part 1 - Car Rig Setup
https://youtu.be/C3LqnLck4CA
Part 2 - Dynamic Material Controls
https://youtu.be/6CBFGnREJdQ
Part 3 - Dynamic Road and Driving System
https://youtu.be/r7JanHk9sN4
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00:00 - overview
00:23 - C4D buildings
01:04 - scene setup
02:05 - blueprint setup
04:25 - PCG setup
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Create a City Skyline with PCG tools - Unreal Engine Tutorial | NatokHD