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Create and Simulate a Procedural Rope

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Dec 26, 2019
26:23

Today we'll create a procedural rope and simulate it using the grain solver. There are always many different ways to achieve stuff in Houdini. In this tutorial I chose the VEX route to generate the rope. This gives a nice self-contained node that can easily be turned into a digital asset. The procedural rope is then deformed to a simulated wire using wire deform. 00:45 Working on the Rope 01:30 Laying down an Attribute Wrangle 02:00 Coding a Procedural Circle 06:00 Setting the Circles Radius 06:40 Creating a Spiral 10:00 Creating Multiple Strands 14:00 Adding Geometry to the Rope 15:00 Preparing the Wire Simulation 19:00 Simulating the Wire 22:00 Deforming the High-Res Geo

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Create and Simulate a Procedural Rope | NatokHD