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Create ELDEN RING in Unity ► EP. 35 A.I CHARACTERS (Pt. 2)

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Premiered Nov 18, 2023
24:16

In this video we create our first A.I character state, the "Idle" state. This state will cause the A.I to search for a potential target. We begin by creating some logic to locate a valid target. For a target to be valid they must be within max radius and field of view without being obstructed by the environment. Lastly, the target must be attackable for the A.I's Team". This simply means, the A.I cannot target a character it cannot harm. ► GET MY GAME ON STEAM https://store.steampowered.com/app/2221060/Nephilite/ ► DEV LOGS (Second Channel) https://www.youtube.com/@SebbyGraves ► JOIN OUR DISCORD https://discord.gg/jC6EXKa9Fj ► SUPPORT ME ON PATREON! http://www.patreon.com/SebastianGraves ► ASSET STORE PAGE (Animations & Models) https://assetstore.unity.com/publishers/58059 ► FOLLOW ME IN INSTAGRAM! https://www.instagram.com/tragicallycanadian/ ► EPISODE 36 https://youtu.be/KwBAaAG1204

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Create ELDEN RING in Unity ► EP. 35 A.I CHARACTERS (Pt. 2) | NatokHD