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Create Your First OpenUSD Project with BowerBot (Tutorial)

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Apr 7, 2026
10:23

This tutorial walks through creating your first project with BowerBot and assembling an #OpenUSD scene from natural language. By the end, you'll have a working project with assets placed, ready to open in any USD-compatible DCC. 📺 What you'll learn: → Creating a new BowerBot project with the CLI → Opening a project and starting a conversation with the agent → Searching for assets across local and connected sources → Placing assets in the scene with natural language prompts → Understanding the project folder structure (#ASWF compliant) → Where the scene file lives and how to open it ⚙️ Before you start: → BowerBot installed and configured (see the Installation tutorial) → Some assets in your local assets directory, or a #Sketchfab account connected This is the second tutorial in the BowerBot series. Next: working with materials. Open source. Apache 2.0. 🔗 GitHub: https://github.com/binary-core-llc/bowerbot 🌐 Website: https://binarycore.us/bowerbot ▶️ Tutorial playlist: https://www.youtube.com/playlist?list=PLhNtBS4KXazZk_LSZfMHlzmNQPqHc4CMb #OpenUSD #USD #BowerBot

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Create Your First OpenUSD Project with BowerBot (Tutorial) | NatokHD