This tutorial walks through creating your first project with BowerBot and assembling an #OpenUSD scene from natural language. By the end, you'll have a working project with assets placed, ready to open in any USD-compatible DCC.
📺 What you'll learn:
→ Creating a new BowerBot project with the CLI
→ Opening a project and starting a conversation with the agent
→ Searching for assets across local and connected sources
→ Placing assets in the scene with natural language prompts
→ Understanding the project folder structure (#ASWF compliant)
→ Where the scene file lives and how to open it
⚙️ Before you start:
→ BowerBot installed and configured (see the Installation tutorial)
→ Some assets in your local assets directory, or a #Sketchfab account connected
This is the second tutorial in the BowerBot series. Next: working with materials.
Open source. Apache 2.0.
🔗 GitHub: https://github.com/binary-core-llc/bowerbot
🌐 Website: https://binarycore.us/bowerbot
▶️ Tutorial playlist: https://www.youtube.com/playlist?list=PLhNtBS4KXazZk_LSZfMHlzmNQPqHc4CMb
#OpenUSD #USD #BowerBot