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Creating Randomly Generated Caves | Game Devlog

13.9K views
Oct 10, 2024
7:10

WISHLIST NOW https://store.steampowered.com/app/3803180/Voidbound/ hello all my many jevin fans i decided to make a devlog In this devlog I recap how I used procedural generation to create my upcoming game. I'll go into details on algorithms such as random walker and cellular automata! Lmk if this video is any good I might do more depending on how on schedule I am for the rest of the games development. Links: https://indiegamestud.io/ https://twitter.com/MagicMinersGame https://www.instagram.com/magicalminersgame_/ https://bsky.app/profile/indiegamestudio.bsky.social Resources: Sebastian Lague Cave Generation https://www.youtube.com/playlist?list=PLFt_AvWsXl0eZgMK_DT5_biRkWXftAOf9 WhiteBoxDev Procedural Generation https://www.youtube.com/playlist?list=PL8NAsjaVlA78V7IyxTeIab-5JqLHm8EvX IndividualKex Procedual Generation https://www.youtube.com/playlist?list=PLJjxg7h3d8Onat_Z_KNUBCpcuHX0YIdb4 Music: https://www.youtube.com/watch?v=lqUMNCRS3p4 https://www.youtube.com/watch?v=n_Ostub3y90 https://www.youtube.com/watch?v=8IWuEiIBdwc https://www.youtube.com/watch?v=u5QBqjuMUaQ&t=26s https://www.youtube.com/watch?v=Fs2kNf7nyE4

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Creating Randomly Generated Caves | Game Devlog | NatokHD