Roguelikes are defined by several things like procedural generation and RNG elements. But one of the biggest yet overlooked contributors to a successful roguelike are the item combinations. In this video I talk about my process for making RPG item effects.
Project Bloom:
https://store.steampowered.com/app/1474190/Project_Bloom/
Music from #Uppbeat (free for Creators!):
https://uppbeat.io/t/soundroll/forgotten
License code: 8GA23GK3NF689ULQ