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Creation Kit Tutorial 6 - Making a Quest (Part 5)

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Mar 31, 2013
19:11

Part five of a tutorial on making your own quest in the creation kit. 1:06 - 5:30 Bug Fix 1 - Quest Giver could die during Quest 5:32 - 9:23 Bug Fix 2 - Could pickpocket Item instead of killing Enemy 9:28 - 12:57 Bug Fix 3 - Enenmy could die before the Quest began 12:59 - 14:06 Bug Fix 4 - Player could lose the Item 14:28 - 19:11 Testing Code: //On The Quest Giver Script Event OnDeath(Actor killer) if (!MODQuest.IsCompleted()) MODQuest.SetStage(100) endif EndEvent //On Quests Stage 30 Script if (!GetStageDone(20)) SetObjectiveDisplayed(10, False) endif //On Enemy Script Event OnDeath(Actor killer) if (MODQuest.GetStage() *PUT A LESS THAN SIGN HERE* 30) MODQuest.SetObjectiveDisplayed(20) MODQuest.SetStage(20) endif EndEvent //On Quests Stage 10 Script Alias_Thief.GetReference().Enable()

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Creation Kit Tutorial 6 - Making a Quest (Part 5) | NatokHD