In this final part of the series I go through how I comped the renders together in Nuke 12 non-commerical edition (which you can download for free on their site!). I go through shuffle copy nodes, Zdepth & zdefocus, rotoing masks, creating chromatic aberration from scratch, colour correcting and more.
Thanks again to Josh Parks @ http://www.compositingpro.com/ - if you want to learn more and proper things about comping check that out!
To see the other videos or get the model to follow along:
https://michaelwilde.co.uk/mari-organ...
If you have any questions please feel free to leave them below, and be sure to subscribe for the final few parts :)
Texturing XYZ Maya Displacement Setup - https://texturing.xyz/pages/texturing...
Mari Skin Displacement creating with Texturing XYZ textures - https://www.youtube.com/watch?v=mfCut...
Artstation - https://www.artstation.com/michaelwilde
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