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Creature Tutorial: Pt 6 - Nuke 12 comping renders

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Oct 12, 2019
21:31

In this final part of the series I go through how I comped the renders together in Nuke 12 non-commerical edition (which you can download for free on their site!). I go through shuffle copy nodes, Zdepth & zdefocus, rotoing masks, creating chromatic aberration from scratch, colour correcting and more. Thanks again to Josh Parks @ http://www.compositingpro.com/ - if you want to learn more and proper things about comping check that out! To see the other videos or get the model to follow along: https://michaelwilde.co.uk/mari-organ... If you have any questions please feel free to leave them below, and be sure to subscribe for the final few parts :) Texturing XYZ Maya Displacement Setup - https://texturing.xyz/pages/texturing... Mari Skin Displacement creating with Texturing XYZ textures - https://www.youtube.com/watch?v=mfCut... Artstation - https://www.artstation.com/michaelwilde My site and mailing list sign up - https://www.michaelwilde.co.uk

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Creature Tutorial: Pt 6 - Nuke 12 comping renders | NatokHD