Today we are going to learn about the full workflow of modeling, texturing and bringing an asset into Cryengine 3.
Be sure to download the project files provided by Dropbox: http://db.tt/V7GRgtsl
The software we will be using is:
3ds max 2012: autodesk.com
Photoshop CS6: adobe.com (trial)
nDo2: quixel.se
Cryengine 3:http://www.crydev.net/dm_eds/download_detail.php?id=4
Remember to install the Crytiff plugin for photoshop and the Cryengine Exporter for your version of 3ds max.
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