In this tutorial I show you how you can customize your WebVR controller models in Unity and run the scene on the web using Babylon.js.
In this tutorial I also show how you can mark a model as a prefab for Babylon, and I give you some tips on how to work with models from a library.
For this tutorial I used the Polygon - Knights pack from Synthy Studios (https://syntystore.com/collections/frontpage/products/polygon-knights-pack)
You can catch me working on projects like this over on my Twitch at https://twitch.tv/sorskoot on Mondays and Thursdays at 21:00 CET
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