Hey everyone,
its time to share some news with you. I created a new devlog video for my cutout animation tool and wanted to share the progress with you.
New features are:
- Spritesheet support within blender
- Animation Collections (for better Animation handling)
- Improved triangulate fill operator
- Json Export
- Godot Import
- Create Ortho Cam Operator.
The awesome new is, you can now transition all the work you do with the animation tool directly to godot.
Once the importer is done I can release a first public version. So stay tuned :-)