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Dark Souls Modding Tutorial - Custom Enemies Animations Part 1: Extracting Data

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Oct 1, 2022
7:40

This is certainly something unexpected of a music channel, but i thought I'd give a shot at explaining how to import custom animations within Dark Souls PTDE and Remastered, which is something I haven't seen anybody do yet In first part we'll cover how to extract data from the game and importing it into an editor. Tools and resources mentioned in this episode: Yabber: https://www.nexusmods.com/sekiro/mods/42 DSAnimStudio: https://github.com/Meowmaritus/DSAnimStudio Noesis: https://richwhitehouse.com/index.php?content=inc_projects.php Noesis Dark Souls Plug-in: https://github.com/Danilodum/dark_souls_hkx/releases Bone Conversion Script: http://www.nexusmods.com/skyrim/download/37272 ToolName: https://github.com/NamelessHoodie/ToolName Maya: https://www.autodesk.eu/products/maya/overview

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