Dark Souls IS Architecture. In this video, I break down the level design of Dark Souls. From Firelink Shrine to Ash Lake, from Walt Disney to Tadao Ando's Church of the Light, I look at the level design of dark souls through the eyes of an Architect.
This is part of an ongoing series applying architectural thinking to culture, games, film, art and sport.
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00:00 Intro
00:59 What is Dark Souls
02:08 The Architecture of Emotion
04:26 Memes
06:16 Weenies
08:19 Maps
09:38 3D Tour
11:12 Compression and Release
14:13 Loops
15:02 Verticality
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About me:
I'm Cathal, an architect and content creator. I make videos about architecture as a way of seeing — through games, art, film and everything else.
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