This is a quick tutorial in Daz3d on using primitives (simple shapes) to light your scene. This is a portrait render, but it can be easily adapted for pull scene renders.
Looking for inexpensive high quality assets for Daz Studio? Check out Renderosity by using the link below. I get a small commission for every purchase you make through this link, so it's a great way to support my channel and get some great assets at the same time!
https://www.renderosity.com/?AID=5456