DCS Livery Creation Tutorial
Livery creation is a great way to personalize your DCS experience. Weather you want to create a realistic one from your favorite real-world fighter squadron, or you just want to look bad a**. It is very tedious work, but you can do it! In this video, I show you, step-by-step, how I create new and exciting paint schemes for my aircraft in DCS and hope this helps you create the aircraft livery of your dreams! 👉 Don't forget to like, comment, and subscribe for more VR DCS Full Missions https://www.youtube.com/@general_av8or?sub_confirmation=1 🐉 Join the Dragon Riders Discord! https://discord.gg/fEF25HFENd 📜 VR Settings and PC Specs. - https://youtu.be/cZdMwf03yA4 Info/links I mention in the video for quick access! Notepad ++ download: https://notepad-plus-plus.org/downloads/ Download GIMP here: https://www.gimp.org/downloads/ Link to DCS texture templates: https://www.digitalcombatsimulator.com/en/downloads/texture_templates/ Path for liveries: C:\Users\YOURUSERPROFILE\Saved Games\DCS.openbeta\Liveries Path for naming folders in custom liveries: C:\Program Files\Eagle Dynamics\DCS World OpenBeta\CoreMods\aircraft\FA-18C\Liveries DCS Model Viewer Location: C:\Program Files\Eagle Dynamics\DCS World OpenBeta\bin path to adjust modelviewer to see saved games folder: C:\Program Files\Eagle Dynamics\DCS World OpenBeta\Config\ModelViewer code for autoexec.lua : mount_vfs_liveries_path("C:/Users/YOURUSERPROFILE/Saved Games/DCS.openbeta/Liveries") F-18 path for getting tank description: C:\Program Files\Eagle Dynamics\DCS World OpenBeta\CoreMods\aircraft\FA-18C\Liveries\FA-18C_hornet Description.lua Bort number forum post: https://forum.dcs.world/topic/323705-bort-number-bug-solution-in-replies/#findComment-5195867 00:00 - Start 00:12 - Getting the Paint kit 00:35 - Setting Up The Custom Livery Folder 02:55 - Setting Up Model Viewer 05:35 - Loading the 3d model 06:30 - Generate description.lua file 07:02 - Setting up the description.lua file 10:12 - Starting the Livery 14:29 - Exporting Texture to .dds 20:58 - Editing description.lua to allow textures to be found 23:17 - Testing Livery in Model Viewer 25:20 - Changing description.lua to display the other texture 28:21 - Troubleshooting Texture Problems 35:34 - External Fuel Tanks 37:31 - Bort Numbers
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