The "Deblocking" phase is where the real modeling begins. In this video, we take a rough Maya blockout and start the refinement process. I’ll walk you through combining geometry, resolving n-gons, establishing proper edge flow, and preparing your model for subdivision or detailing. Don't let your model stay a box forever!
#MayaTutorial #3DWorkflow #Topology #CharacterModeling #HardSurface #Learn3D #EdgeFlow #CGI