Use this workshop as an example of how to create a photo-realistic interior tile surface. Part III: Creating the maps and put everything together for rendering.
Derive is a powerful and full-featured editor that allows you to create photo-realistic PBR-textures from scratch!
Asset Store: https://assetstore.unity.com/packages/tools/visual-scripting/derive-procedural-pbr-editor-beta-201358?aid=1101lGwV
Unity Forum: https://forum.unity.com/threads/released-derive-node-based-pbr-editor-beta.1239712/
Homepage: https://derive.dogmatic.tech
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Derive Workshop - Interior Tiles Part 3 [Unity3D] | NatokHD