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Design Patterns: Adapter and Façade

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Aug 22, 2017
22:28

This is the seventh of an eight part series where Robert is joined by Phil Japikse to discuss design patterns. A design pattern is a best practice you can use in your code to solve a common problem. In this episode, Phil demonstrates the Adapter and Façade patterns. The Adapter pattern allows the interface of an existing class to be used as another interface. The Façade pattern enables an object to provide a simplified interface to a larger body of code, such as a class library. Resources - Sample code: https://github.com/skimedic/presentations - Design Patterns: Elements of Reusable Object-Oriented Software book: https://www.amazon.com/Design-Patterns-Elements-Reusable-Object-Oriented/dp/0201633612/ref=asap_bc?ie=UTF8 - Head First Design Patterns book: https://www.amazon.com/Head-First-Design-Patterns-Brain-Friendly/dp/0596007124/ref=asap_bc?ie=UTF8

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