Title | : | Designing a Better Aim Assist for 2D Games |
Duration | : | 10 minutes, 45 seconds |
Uploader | : | t3ssel8r |
Added On: | : | 28 November, 2021 |
Views | : | 322.7K times |
Likes | : | 0 |
Source | : | YouTube |
Now that the visual design and graphics pipeline are in a stable-ish state, I've been (slowly) working on gameplay design and tuning. One of the first things that I ran into was the problem of building a player-transparent aim assist that helps the player