Doing Damage - 2D Platformer Player Controller - Part 31
Check Out SH1-R0! https://store.steampowered.com/app/1589330/SH1R0/ Extra Videos On Interfaces: @IAmTimCorey https://www.youtube.com/watch?v=A7qwuFnyIpM @CodeMonkeyUnity https://www.youtube.com/watch?v=MZOrGXk4XFI&t Discord Server: https://discord.gg/uHQrf7K Git Hub Repo for this project: https://github.com/Bardent/Platformer-Tutorial All Assets: https://drive.google.com/drive/folders/10QGt-0oX6xqDmrhO7vGV9H7NOPupQIOu?usp=sharing If you wish to support me more: https://www.patreon.com/Bardent The Bardent Asset Pack! https://bardent.itch.io/the-bardent-asset-pack Finally taking a look at how we are going to do damage using interfaces. Time Stamps: 00:00 - Intro 00:13 - Promotion 00:43 - Interface Explanation 01:44 - Interface Example 11:06 - Creating our Interface 11:50 - Making the combat dummy work with the new system 13:50 - Creating the Action Trigger 16:00 - Adding trigger to animations 19:19 - Weapon Hitbox Setup 24:08 - Hitbox code 36:55 - Doing the Damage 38:04 - Damage Data Setup 41:09 - Data Down-casting 46:58 - Data structure explanation 50:47 - Fixing things in Weapon 51:12 - Making aggressive weapon use the data 53:10 - Finishing the combat dummy 57:16 - Finishing up
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