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Editor Tutorial 5 - 3 Useful BIS Functions

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Aug 1, 2021
7:37

This video tutorial covers 3 useful BIS functions. These allow you to quickly configure AI groups with interesting behaviours without having to generate waypoints. BIS_fnc_taskAttack: [Group this, getMarkerPos "attack"] call BIS_fnc_taskAttack; https://community.bistudio.com/wiki/BIS_fnc_taskAttack BIS_fnc_taskPatrol: [Group this, getMarkerPos "patrol", 100] call BIS_fnc_taskPatrol; https://community.bistudio.com/wiki/BIS_fnc_taskPatrol BIS_fnc_taskDefend: [group this, getPosATL this] call BIS_fnc_taskDefend; https://community.bistudio.com/wiki/BIS_fnc_taskDefend The mission file can be found here: https://steamcommunity.com/sharedfiles/filedetails/?id=2562991696 If you wish to decompile the mission, follow Gunter's guide: https://forums.bohemia.net/forums/topic/231279-tutorial-how-to-edit-a-steam-workshop-mission-scenario/ If you want to request a tutorial to be created, please leave a comment below describing what you would like to see.

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Editor Tutorial 5 - 3 Useful BIS Functions | NatokHD