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Enemy Attack and Aggro | Making a Simple RPG - Unity 5 Tutorial (Part 15)

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Jun 26, 2017
36:58

Support the channel with the new Patreon campaign! https://goo.gl/V66Ycb Questions? Create an account, create a discussion: https://forum.gogamegrind.com/ In this episode of the Simple RPG series, we setup some simple enemy attacks as well as define a radius around our enemy that will trigger to chase the player. If you get within that radius, the enemy aggros you. Project Repo https://github.com/GameGrind/Simple-RPG-in-Unity In this series we'll be creating an ARPG-style movement system, a world full of interactable objects, NPCs with dialogue, enemies and attacking, an inventory system, portals, and maybe even a questing system. Low Poly Asset Pack: https://goo.gl/4wrgyE Unity 5: https://unity3d.com/unity Making an RPG is a pretty daunting task, but Unity allows us to create all of the basic systems of an RPG without much hassle. This unity tutorial covers creating an RPG-esque inventory item that you can consume by "using" it. More debugging, yay! Credits: Edited by KonamiHatchibori Created by Austin Gregory

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Enemy Attack and Aggro | Making a Simple RPG - Unity 5 Tutorial (Part 15) | NatokHD