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[Eng] Ability/Skill Tree System: Adding a Casting Bar #11

5.7K views
May 7, 2017
12:04

Unreal Engine Version: 4.15.1 Template: Third-Person Template Video Description: In this video, I will be showing you how to set up a casting bar displaying the name of the currently casted spell and how long the cast is going to take. Also we implement it so that the duration of the casting animation is defined by the CastingTime of the current spell stage and can therefore be modified when levelling up a spell. Intro: Made by [TN]Walost. The song used is "Monody" by "TheFatRat". Discord: Come and join my community server on discord to ask questions to me and other members of the community, suggest topics for further videos and get in contact with other awesome people! https://discord.gg/4hwG8Bs Donations: Since some people asked for it i set up a donation link.I can assure you that all of your donations will be used to improve the quality of this channel (e.g. buying a professional microphone or editing software). Every donation is really appreciated and will help me a lot to create a better learning channel for "Unreal Engine 4". Link: https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=8EGT2LEFGDRJG If anything is not working for you leave behind a comment or send me a private message and i will see whether i can help you : )

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[Eng] Ability/Skill Tree System: Adding a Casting Bar #11 | NatokHD