Ep. 10 - Game Over and Refactoring | Android Studio 2D Game Development
Learn how to implement a Game Over panel in your game using Java in Android Studio. 👩🏻💻 Project on GitHub: https://github.com/bukkalexander/AndroidStudio2DGameDevelopment ▶Videos to watch Next episode - Pause Game: https://youtu.be/IobZoHdUgfQ Previous episode - Health Bar: https://youtu.be/YvUgYEcJ_T0 🎵 Music in video Synergy Source: https://www.youtube.com/audiolibrary/music Artist: Geographer 📱 Social Media Facebook: https://www.facebook.com/alexander.bukk Instagram: https://www.instagram.com/bukkalexander/ LinkedIn: https://linkedin.com/in/alexander-bükk-22926311b/ Website: http://alexanderbukk.com Patreon: https://www.patreon.com/alexbukk 🔨 Production Equipment Recording device - Blue Microphones Yeti Blackout: https://bit.ly/35fIRsl Popstop filter: https://bit.ly/2rNtqc9 📖 Educational material Lifes hard school... 💻 Production Softwares Screen capturing: https://obsproject.com/sv/download Video editing: https://www.blender.org/ Thumbnail design: https://www.gimp.org/ 📋 Computer Specification Operating System Windows 10 Home 64-bit CPU Intel Core i5 4440 @ 3.10GHz Haswell 22nm Technology RAM 8.00GB Dual-Channel DDR3 @ 798MHz (11-11-11-28) Motherboard LENOVO Graphics Viseo 220Dx (1920x1080@60Hz) 2047MB NVIDIA GeForce GTX 650 (MSI) Storage 931GB Seagate ST1000DX001-1CM162 (SATA ) Optical Drives PLDS DVD-RW DH16AESH Audio Realtek High Definition Audio
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