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epic thinged i worked on

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Apr 3, 2026
0:50

-- if u want to use the script local anim = script.Animation local humanoid = script.Parent.Humanoid local animTrack = humanoid:LoadAnimation(anim) local debounce = nil game.Workspace.Part.Touched:Connect(function(hit) local player = game.Players:GetPlayerFromCharacter(hit.Parent) if player and debounce == nil then debounce = true animTrack:Play() wait(1) debounce = nil end end)

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