EQS Tutorial Series EP4 Generators
In this episode we will be diving into the world of EQS generators. We will cover Actors of Class, Current Location, Points: Grid, Points: Pathing Grid. In next tutorial we will cover other generators and how to create custom ones. On every generator we will explain all of his parameters, and some of them that are not used very often like Auto Sort Test, Different projection data options, Path to item and Scan Range Multiplier. ❤️ Subscribe to SchatroDev https://bit.ly/3tJJPdA Support me on Patreon https://www.patreon.com/schatrodev All of my game assets: Unity Asset Store https://assetstore.unity.com/publishers/38940 Join our Discord Channel https://discord.gg/qaty8fSHrN SOCIAL MEDIA Follow me on Facebook: @SchatroDev https://www.facebook.com/SchatroDev/ Follow me on Instagram: https://www.instagram.com/schatrodev/ Follow me on Twitter https://twitter.com/SchatroDev Follow me on ArtStation https://www.artstation.com/schatrodev Follow me on Pinterest https://www.pinterest.com/schatrodev Feel Free to Contact me if you need anything :) [email protected] 0:00 Intro 0:24 Actors Of Class Generator 2:25 Current Location Generator 2:58 Points Grid Generator 5:27 Points Pathing Grid Generator 6:55 Outro #GameDev #UnrealEngine #EQSTutorial #UE4 #EQS #GameDevTutorial
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