Learn a set of practical techniques for cleaning, reorganizing, and controlling geometry in ZBrush, Maya, and Blender.
This video is part of structured, long-form 3D character art courses on 3DMasterclass.art, where you can watch at your own pace, join live group workshops, or advance your skills with 1:1 mentorship.
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0:00 - Delete with ZRemesher
0:10 - New Thickness
0:31 - Polish by Features
0:46 - Zmodeler + Inflate
0:59 - Extrude + Shift
1:10 - Polypaint + PolyGroupIt
1:42 - Polygroup by UV + Crease
2:16 - Maya Crease
2:31 - Blender Crease
3:14 - Blender Retopology