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Even More Bug Fixing | Coding a 2D Game Engine in Java #44

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Apr 26, 2021
26:24

Join the Discord: https://discord.gg/4tHeAkxNg7 In this episode I go over more bug fixes and some workflow improvements. These include, fixing the mouse coordinates bug (there is a bug where the mouse coordinates are not returning the correct values), creating multi-drop editing (you can drop multiple objects at once into the scene), and a few more fixes. --------------------------------------------------------------------- Website: https://ambrosiogabe.github.io/ Github: https://github.com/ambrosiogabe Here are some books I recommend if you want to learn about game engine development more thoroughly. I do not profit off any of these sales, these are just some books that have helped me out :) My Recommended Game Engine Books: Game Engine Architecture: https://www.gameenginebook.com/ Game Physics Cookbook (Read this before the next physics book): https://www.amazon.com/Game-Physics-Cookbook-Gabor-Szauer/dp/1787123669 Game Physics (Ian Millington): https://www.amazon.com/Game-Physics-Engine-Development-Commercial-Grade/dp/0123819768 Game Programming Patterns (Free): https://gameprogrammingpatterns.com/ My Recommended Beginning Game Programming Books: JavaScript Game Design: https://www.apress.com/gp/book/9781430247166 My Recommended Java Books: Data Structures/Algorithms: https://www.amazon.com/Data-Structures-Algorithms-Java-6th-ebook/dp/B00JDRQF8C LWJGL (Free, but I haven't read this thoroughly): https://lwjglgamedev.gitbooks.io/3d-game-development-with-lwjgl/content/

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Even More Bug Fixing | Coding a 2D Game Engine in Java #44 | NatokHD