A (relatively) simple trick for GB Studio for increasing the number of (effective) actors in a scene. Hypothetically up to a total of 81, but that would probably crash the game.
However, it only works on static objects and is mostly intended for situations where you want a large number of objects for the player to examine without using up your precious resources.
Play the demo in browser and download the GB Studio files at https://zigmenthotep.gamejolt.io/switching
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