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Explaining a complex (yet modular) weapon system I made!

7.7K views
May 2, 2026
10:24

Today's video is a bit different - I got bogged down with work on Eavor, so I didn't have time for a tutorial :( Anyway though, I'm explaining how my weapon system works, since a lot of people have been asking about it! Even if you weren't asking about it (most people lol), hopefully this gives you some insight into how I structure larger systems for bigger games! Eavor is currently in Early Access, check it out here: https://store.steampowered.com/app/4585960/Eavor/ Links: • Become a Patreon to support the channel and get perks! https://patreon.com/QuebleGames?utm_medium=unknown&utm_source=join_link&utm_campaign=creatorshare_creator&utm_content=copyLink • Checkout my website: https://www.queblegames.com/ (1 on 1 Godot tutoring, blog posts, etc.) • I also offer 1-on-1 Godot tutoring through Fiverr: https://www.fiverr.com/s/qDBPLbd • Twitch: https://www.twitch.tv/queble_game_dev (game dev streams)

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Explaining a complex (yet modular) weapon system I made! | NatokHD