Hey everyone, welcome back to the second #devlog for our new game Bounding Main! In this video, I go over some more additions to the game. I worked on adding a functional outdoor airlock, a computer terminal, and the terrain, which was surprisingly easy to setup with Unity's built-in terrain tool. This work will set me up to fully flesh out some of the game's more main features in the next devlog. I also get into some more technical programming-related concepts like abstract classes.
I'm always learning, so if any of you have suggestions or changes I need to make, let me know in the comments.
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Thanks to @AceMan800 for the background music.
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