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Finding Roblox's System Requirements

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Apr 26, 2026
1:19:51

My biggest project to date. Over 15 different machines which represent a very broad spectrum of computing hardware are tested in a small gauntlet of Roblox games, and scientifically evaluated to find out which systems are optimal for any kind of Roblox game. There is more to come on this subject, as I'm always finding new systems that I want to test. If you have any questions or comments, feel free to comment on the video (duh) or ask me in my Discord server. Join the EndersGL Discord server, where you can get video teasers, access to a "Locally Hosted" Minecraft SMP, and more! | https://discord.gg/7cTgHG8ERg All Benchmarking Data: https://docs.google.com/spreadsheets/d/1iFC0qjlDsIXvZ7SxAe1ejsrfN_83yRJfaaxTbQuB2kU/edit?gid=0#gid=0 Graphics levels article: https://roblox.fandom.com/wiki/Graphics_settings Music Used (in no particular order) Dire Dire Docks (Super Mario 64, low end tests) Everybody Has a Major Misconception (by Josh Tyra, butchered by Windows Media Player Default MIDI sound font) Aquatic Ambiance (Donkey Kong Country, mid range tests) Mario Circuit (Super Mario Kart, start of high end tests) Rainbow Road (Super Mario Kart, rest of high end tests) Simian Segue (Donkey Kong Country, PC Part Picker section) Creative Exercise (Data Processing, Mario Paint) Donut Plains (Super Mario Kart, ending slide show) Time stamps Intro: 0:00 - 2:30 Setting Up the Tests: 2:30 - 13:20 Low-End Tests: 13:20- 25:17 Mid-Range Tests: 25:17 - 41:00 High-end Tests: 41:00 - 52:15 Bonus Tests: 52:15 - 58:02 Computing the Data: 58:02 - 1:08:14 PC Part Picker with my brother: 1:08:14 - 1:13:33 Ending: 1:13:33 - 1:19:50

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Finding Roblox's System Requirements | NatokHD