In this video we will work with Unity's rendering camera to give our game a first-person view, and learn how to use layers and the camera's culling mask to make the camera only display what we want.
Here is a link to this complete tutorial playlist: https://www.youtube.com/playlist?list=PLauqgjJD9kQeqls6aqQcMvoMSlUdT4X1R
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Fireball 16 - The Camera (Unity and C# Tutorial) | NatokHD