3D Mo-Cap dancing files used as base mesh for FLIP FLUID water simulation
Simulation resolution: 300
Frame Rate: 30fps
Surface Mesh Subdivisions: 1
Particle Scale: 1.00
White Water: Enabled
Foam, Bubble, Spray
World Scaling: enabled
10.00 Metres
Ocean 2 Material Preset
Bake Time: 9 Hours
Render time (total): 72 Hours
Bake Size: 44.13GB
PC SPECS:
Intel Core i7 7700k 3.6GHz
GeForce GTX 1070
16GB RAM