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Flip fluids tutorial- rotating bottle with difficult collisions

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Jan 22, 2024
28:46

00:00 // Beginning 00:52 // Begin tutorial - create bottle 01:45 // RBD Setup 03:01 // Setup FLIP 04:26 // Add collision to network copy tool 05:28 // Setup collisions in FLIP 06:10 // Setup Matrix 07:05 // Setup orient 07:39 // Read orient in flip 09:37 // Done with first part - Now onto leaking 10:35 // Explaining rotation issue 11:05 // Explaining destruction change to make leak 11:33 // Define in and out of bottle 13:49 // Count attribute define 14:32 // Define forces 15:38 // Grab matrix as attribute 16:13 // Use count in applying matrix 16:59 // Fixing collisions 23:16 // Review what we did 27:01 // Modify velocity to not shoot out 28:39 // Outro Get my tool here: https://tylerhoudinifxtd.gumroad.com/l/gztxr Hipfile for tutorial: https://tinyurl.com/houdiniFlipTutorial Correction: Just wanted to add that for the velocity we should be doing v@v *= matrix3(4@m); to get the correct velocity This is my first tutorial showing a more complex simulation workflow of a rotating bottle with difficult collisions. Here we will use matrixes to more correctly make be more correct.

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Flip fluids tutorial- rotating bottle with difficult collisions | NatokHD