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FluidNinja LIVE 1.0 - Using Sequencer

7.7K views
Jan 21, 2021
12:19

FluidNinja LIVE is real-time, responsive fluid simulation for Unreal. In this video we are setting up Objects and Sim Containers for keyframing and timeline based animation. See Manual, Chapter 23: https://drive.google.com/file/d/1I4dglPjeXLcNkSGxGok8sQCy59qgYcF9 UPDATE, APRIL 2021: According to user reports: NinjaLive is working fine with the new UE 4.26 "Movie Render Queue" (with predecessor "Render to Sequence" we had problems). Could you pls confirm this? IF true - Live could be used for Cinematic Rendering! Thanks in advance! Marketplace: https://www.unrealengine.com/marketplace/fluidninja-live Twitter: https://twitter.com/FluidNinjaLIVE FluidNinja LIVE Playlist https://www.youtube.com/playlist?list=PLVCUepYV6TvOrOfQVLMCxl_JoU_cIkK8P For baking fluids, see FluidNinja VFX Tools: https://unrealengine.com/marketplace/fluidninja-vfx-tools FluidNinja VFX Tools Playlist https://www.youtube.com/playlist?list=PLVCUepYV6TvPnVELcyGoSDhpoLO7PyT6_

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FluidNinja LIVE 1.0 - Using Sequencer | NatokHD