FluidNinja LIVE is real-time, responsive fluid simulation for Unreal. In this video we are setting up Objects and Sim Containers for keyframing and timeline based animation. See Manual, Chapter 23:
https://drive.google.com/file/d/1I4dglPjeXLcNkSGxGok8sQCy59qgYcF9
UPDATE, APRIL 2021: According to user reports: NinjaLive is working fine with the new UE 4.26 "Movie Render Queue" (with predecessor "Render to Sequence" we had problems). Could you pls confirm this? IF true - Live could be used for Cinematic Rendering! Thanks in advance!
Marketplace: https://www.unrealengine.com/marketplace/fluidninja-live
Twitter: https://twitter.com/FluidNinjaLIVE
FluidNinja LIVE Playlist
https://www.youtube.com/playlist?list=PLVCUepYV6TvOrOfQVLMCxl_JoU_cIkK8P
For baking fluids, see FluidNinja VFX Tools:
https://unrealengine.com/marketplace/fluidninja-vfx-tools
FluidNinja VFX Tools Playlist
https://www.youtube.com/playlist?list=PLVCUepYV6TvPnVELcyGoSDhpoLO7PyT6_