Using Pattern Matcher to populate ceilings with multi-tile props - fans, vents, lights, and pipes that fit together organically.
📌 What you'll learn:
Creating placeholder markers for prop placement
Layering patterns by size (2x2, 1x3, 1x2, 1x1)
Using probability to control pattern distribution
Avoiding overlaps with proper marker cleanup
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📖 Docs: https://docs.dungeonarchitect.dev/unreal
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