Back to Browse

FPS Movement in Unity (Beginner) | New Input System

554 views
Mar 31, 2026
22:33

In this video, we create a basic FPS movement system in Unity using the New Input System. We start by building a simple Input Manager to handle player inputs, and then create a Player Controller to move the character using a Character Controller. Telegram Support Group Link: https://t.me/gamedevsupport Personal Message: https://t.me/gamessoftstudios This video focuses on: Reading input properly Moving the player (walking + running) Structuring your code for clean gameplay systems We are not adding mouse look yet that will be covered in the next tutorial. In this video: Setup Input Manager Read movement inputs (Vector2) Create Player Controller Implement walking and running Move using Character Controller This is an important step in building our Zombie Shooter game, so make sure you understand this before moving forward. Next video: We will implement mouse look and camera control Follow the full Unity Zombie Shooter course step by step

Download

1 formats

Video Formats

360pmp425.2 MB

Right-click 'Download' and select 'Save Link As' if the file opens in a new tab.

FPS Movement in Unity (Beginner) | New Input System | NatokHD