Free Tutorial: Triplanar Mapping in COPs - pt. 1
This was asked for in the comments a lot, so Chris made this two-part Tutorial on Triplanar texture Mapping in Copernicus! In this first Video Chris will go into Detail on how to set up a neat triplanar mapping Setup and will guide you through the steps to achieve a really smooth result. Links to the mentioned Videos: https://youtu.be/5z18ZJaCUOM https://youtu.be/Cq5H59G-DHI https://youtu.be/xPW9UOhsNnI https://youtu.be/dn5zNrH_cFQ You also can download the Scene file for free on: https://entagma.com/ And for more free Tutorials, consider becoming a Patreon: https://www.patreon.com/entagma We are thankful for all of your support! Every like, comment or subscription helps a ton! Thank you guys! 0:00 Intro and Credits 1:08 Prepping for Mapping 3:05 Setup the UV Maps 4:44 Fix UV Problem 6:51 Creating the Masks 10:39 Writing Code for Blending 12:55 Make Masks sharper 13:52 Add Noise 14:24 Combine into one Texture 15:55 Improve the Setup 17:20 Remove artifacts 20:18 Thank you :)
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