Here we continue from part I and export a 4 channel color mask to be brought into Unity as an imported Splat terrain layer map.
Chapters:
00:00 Introduction
00:15 Heightmap Adjustments
6:08 Porting the Data Outputs
7:38 Mapping Data to RGBA Channels
18:00 Export
18:49 Build Terrain in Unity
25:12 Flythrough
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Gaea Simple Island Tutorial for Unity Pt2 | NatokHD