✅ Support Game Engine Series https://patreon.com/gameengineseries or https://ko-fi.com/gameengineseries
In the last episode, we succeeded in fully initializing the game engine including the graphics module. In this episode, we're going to hopefully accomplish rendering objects in editor's viewports, as well as further improving the code that manages the scene, game entities and their components.
🟩(Green Episode)
The assets I used in this video are available for Patreon and Ko-fi supporters of the channel:
https://www.patreon.com/collection/270663
https://ko-fi.com/gameengineseries/shop
✅ Donations:
https://www.paypal.com/paypalme/arashkhatami
https://ko-fi.com/gameengineseries
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https://discord.gg/75ZmXwz
✅ Twitter
https://twitter.com/PrimalNippleMan
🐱 Mr. Frummel & Louis' unreal adventures
https://instagram.com/mr.frummel
💜 Big thanks to Tribal Elders:
Von Bismarck, Zachary Shrout
💚 Big thanks to Chief patrons:
Simon, Eero Laine, deathcat00
🧡 Big thanks to Shaman patrons:
Shaun Mitchell, Miime, Soheb Bhimani, Wladimir Termont, Bálint Csefalvay, lin wen
00:00 - intro
by Arash Khatami
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#PrimalEngine #GameEngineSeries #GameEngineProgramming #TheGameEngineProgrammingSeries