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Game Engine Stream: Creating a Linear Memory Allocator

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Streamed live on Mar 28, 2025
5:16:08

================ Timestamps: 0:00 Pre-stream setup nonsense 2:15 Start stream and check updates 4:55 Check progress board 8:15 Showcase pre-stream work on network playground 32:15 Research and create linear allocator 2:36:50 Test and debug linear allocator 4:21:10 Allocator bug(s) appear 5:13:00 Fixed allocator bug(s) and outro ================ ================ Check out my socials: Twitch: https://www.twitch.tv/ElPsyStreams Reddit: https://www.reddit.com/user/ElPsyKongroo100/ Engine: https://github.com/ElPsyKongroo1/Kargono Discord: https://discord.gg/yN6v7PgyKv Progress Board: https://github.com/users/ElPsyKongroo1/projects/1 All Video Diagrams: https://drive.google.com/drive/folders/1uN7MX3FoJEz7psXa8e2EboVuD4o6IfA7?usp=drive_link ================ ================ Try out Pong on Windows: https://github.com/ElPsyKongroo1/Pong/releases/tag/v0.1.1 Linear Allocator Article: https://www.gingerbill.org/article/2019/02/08/memory-allocation-strategies-002/ Commits from before this stream: // Refactor server/client thread code Network Playground Commit 1: https://github.com/ElPsyKongroo1/NetworkPlayground/commit/3b59c3d12c097bcac5273861e26e0e1f784fa055 Commits from this stream: // Create basic linear allocator Engine Commit 1 (Committed off-stream): https://github.com/ElPsyKongroo1/Kargono/commit/53850a616259b2699dd98701f6d4cea6193fe6aa ================ ================ Chill Music provided by Chillhop Music - https://chillhop.com/creatorcred Hype Music provided by M-Piece - https://soundcloud.com/marvin-biano ================

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